cfg p1QeN...

Vezi subiectul anterior Vezi subiectul urmator In jos

cfg p1QeN...

Mesaj  Admin la data de Joi Iun 07, 2012 10:56 am

echo " +--^----------,--------,-----,----------------------^-| ____"
echo " | ||||||||| `--------' | O |____\"
echo " `+---------------------------^------------------------|"
echo " `\_,---------,---------,--------------'"
echo " / XXXXXX /\| () /'"
echo " / XXXXXX / ------'"
echo " / XXXXXX /"
echo " / XXXXXX /"
echo " / XXXXXX /"
echo " (________("


-=p1kQeN Config=-


CounTer-StriKe 1.6


[La*BuLaN]

***-----Unbindall-----***

bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "," "buyammo1"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "timeleft;developer 1;echo Timeleft;developer 0"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "say /top15"
bind "m" "chooseteam"
bind "n" "say_team /me"
bind "o" "buyequip"
bind "p" "say /rank"
bind "q" "lastinv"
bind "8" "say /rank
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "defuser"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F11" "volup"
bind "F12" "voldn"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_LEFTARROW" "awp;primammo"
bind "KP_RIGHTARROW" "usp;secammo"
bind "KP_DOWNARROW" "bullpup;sg552;primammo"
bind "KP_ENTER" "gr"
bind "KP_DEL" "dev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "lastinv"
bind "MOUSE4" "capslock"
bind "PAUSE" "pause"
bind mwheelup +jump
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2"
bgmvolume "1.000000"
bottomcolor ""
brightness "5"
cl_corpsestay "600.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "700"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_red"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "250 250 250"
console "1"
crosshair "0.000000"
fastsprites "0"
fps_max "101"
fps_modem "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "0"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "1.000000"
mp_decals "300.000000"
name "[La*BuLaN]p1kQeN.cL*"
net_graph "0"
net_graphpos "2"
net_scale "3"
r_bmodelhighfrac "5"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "0"
s_polysize "0"
s_refdelay "0"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0"
sensitivity "7.5"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "5"
team ""
topcolor ""
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
voice_scale "0.750000"
volume "0.02"
setinfo "ah" "0.000000"
setinfo "dm" "0"
setinfo "ghosts" "0.000000"
setinfo "vgui_menus" "1"
setinfo "_vgui_menus" "1"
setinfo "_ah" "1"
+mlook
+jlook
developer 0


//_______________
//------------[^^^ Bind For Weapons ^^^]-------------
//_______________

bind "f1" "ak47;primammo;secammovesthelm;primammo;secammo;hegren;flash;flash; #>>| Armor \ Hand Grenade \ Flash |<<#" bind "f2" "m4a1;primammo;deagle;secammovesthelm;primammo;secammo;hegren;flash;flash;defuser #>>| Armor \ Hand Grenade \ Flash \ Defuse |<<#"
bind "f3" "awp;deagle;secammo"
bind "f4" "vesthelm;primammo;secammo;hegren;flash;flash;defuser #>>| Armor \ Hand Grenade \ Flash \ Defuse |<<#"
bind "f5" "snapshot"
bind "f6" "amx_tsay Nu dati retry dupa gag/llama , veti fii banati 500 minute"
bind "f7" "amx_tsay Terro Plant // Ct Defuze altfel riscati Slay/Kick"
bind "f8" "amx_tsay Pastrati un limbaj decent pe servar altfel riscatii llama/gag/ban 500min"
bind "f9" "amx_tsay Specatatorii IN sau OUT?Neutral"
bind "]" "say p1kQeN shia activat cfg`ul sa VEZI acum macel =)):>"


//______________________
//------------( Flashlight )---------------------------
//
alias _special ffire
alias fireon "alias _special ffire;ffire;alias afire fireoff" alias fireoff "alias _special;alias afire fireon" alias afire "fireon" alias ffire "impulse 100;wait;special" alias +fastfire "afire" alias -fastfire "fireoff" bind "f" +fastfire


//______________________
//------------( Weapon Side )---------------------------
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
alias wpnpos "wpnleft"
alias wpnleft "cl_righthand 0;alias wpnpos wpnright;speak Left; developer 1; echo Weapon Left; developer 0"
alias wpnright "cl_righthand 1;alias wpnpos wpnleft ;speak Right; developer 1; echo Weapon Right; developer 0"
bind capslock "wpnpos"

rate "9999"
cl_rate "9999"
ex_interp "0.05"
cl_timeout "35"
net_graphwidth "375"
net_scale "5"
net_graphpos "1"
graphheight "70"

alias reload "load standard.ini"
alias togglepanic "closeconfig; disableall; alias togglepanic reload"
key DEL togglepanic

alias toggleradar enableradar
alias enableradar "set rad_Active 1; alias toggleradar disableradar"
alias disableradar "set rad_Active 0; alias toggleradar enableradar"
key END toggleradar

alias wpnAWP "set aim_Aimspot 3"
alias weapon_changed "set aim_Aimspot 4"

alias +aimkey "set aim_Active 1; set aim_Autoshoot 1"
alias -aimkey "set aim_Active 0; set aim_Autoshoot 0"

key MOUSE1 +aimkey

key INS toggleconfig
key ENTER naventer
key BACKSPACE navleave
key ESC navleave
key LEFTARROW navleft
key UPARROW navup
key RIGHTARROW navright
key DOWNARROW navdown

set esp_Style 0
set esp_Visible 0
set esp_Size 0

set wh_DrawPlayer 0
set wh_DrawWeapon 0
set wh_ColorPlayer 0
set wh_ColorWeapon 0
set wh_GlowGrenade 0

set rad_Active 0
set rad_Size 125

set rem_RemoveSmoke 0
set rem_RemoveFlash 0
set rem_DrawMessage 0

set aim_Active 0
set aim_Deathmatch 1
set aim_Aimthrough 0
set aim_HideWpnEvent 0
set aim_Autoshoot 0
set aim_NoSpread 0
set aim_NoRecoil 0
set aim_Silent 1
set aim_Smooth 0
set aim_Smoothtype 1
set aim_Aimspot 0
set aim_Prediction 0
set aim_DrawAimspot 0
set aim_FOAtype 0
set aim_FOA 0
set aim_DrawFOA 0
set aim_MinDistance 0
set aim_DrawMinDistance 0

//"aliasses""special"\\

exec war.cfg

alias +hop "alias _special hopf;hopf"

alias -hop "alias _special slot10"

alias hopf "special;wait;+jump;wait;-jump"

bind space "+hop"

bind "mouse4" "cl_righthand 1"

alias "fast" "fps_max 0;cl_yawspeed 3600;w;+left;w;-left;w;+left;w;-left;w;fps_max 101;cl_yawspeed 210"
bind "mouse5" "fast"
alias w "wait"

Alias "ducker" "+duck;wait;-duck;wait;wait;wait;wait;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;-duck"
Bind "mwheeldown" "ducker"


//volume aliases
alias prn_0 "developer 1; echo Volume: [X..........]; developer 0"
alias prn_1 "developer 1; echo Volume: [.X.........]; developer 0"
alias prn_2 "developer 1; echo Volume: [..X........]; developer 0"
alias prn_3 "developer 1; echo Volume: [...X.......]; developer 0"
alias prn_4 "developer 1; echo Volume: [....X......]; developer 0"
alias prn_5 "developer 1; echo Volume: [.....X.....]; developer 0"
alias prn_6 "developer 1; echo Volume: [......X....]; developer 0"
alias prn_7 "developer 1; echo Volume: [.......X...]; developer 0"
alias prn_8 "developer 1; echo Volume: [........X..]; developer 0"
alias prn_9 "developer 1; echo Volume: [.........X.]; developer 0"
alias prn_M "developer 1; echo Volume: [..........X]; developer 0"

alias vol_up vol_up_8
alias vol_down vol_down_8
alias vol_up_0 "volume 0.0; alias vol_up vol_up_1; alias vol_down vol_down_0; prn_0"
alias vol_up_1 "volume 0.1; alias vol_up vol_up_2; alias vol_down vol_down_0; prn_1"
alias vol_up_2 "volume 0.2; alias vol_up vol_up_3; alias vol_down vol_down_1; prn_2"
alias vol_up_3 "volume 0.3; alias vol_up vol_up_4; alias vol_down vol_down_2; prn_3"
alias vol_up_4 "volume 0.4; alias vol_up vol_up_5; alias vol_down vol_down_3; prn_4"
alias vol_up_5 "volume 0.5; alias vol_up vol_up_6; alias vol_down vol_down_4; prn_5"
alias vol_up_6 "volume 0.6; alias vol_up vol_up_7; alias vol_down vol_down_5; prn_6"
alias vol_up_7 "volume 0.7; alias vol_up vol_up_8; alias vol_down vol_down_6; prn_7"
alias vol_up_8 "volume 0.8; alias vol_up vol_up_9; alias vol_down vol_down_7; prn_8"
alias vol_up_9 "volume 0.9; alias vol_up vol_up_M; alias vol_down vol_down_8; prn_9"
alias vol_up_M "volume 1.0; alias vol_up vol_up_M; alias vol_down vol_down_9; prn_M"
alias vol_down_0 "volume 0.0; alias vol_up vol_up_1; alias vol_down vol_down_0; prn_0"
alias vol_down_1 "volume 0.1; alias vol_up vol_up_2; alias vol_down vol_down_0; prn_1"
alias vol_down_2 "volume 0.2; alias vol_up vol_up_3; alias vol_down vol_down_1; prn_2"
alias vol_down_3 "volume 0.3; alias vol_up vol_up_4; alias vol_down vol_down_2; prn_3"
alias vol_down_4 "volume 0.4; alias vol_up vol_up_5; alias vol_down vol_down_3; prn_4"
alias vol_down_5 "volume 0.5; alias vol_up vol_up_6; alias vol_down vol_down_4; prn_5"
alias vol_down_6 "volume 0.6; alias vol_up vol_up_7; alias vol_down vol_down_5; prn_6"
alias vol_down_7 "volume 0.7; alias vol_up vol_up_8; alias vol_down vol_down_6; prn_7"
alias vol_down_8 "volume 0.8; alias vol_up vol_up_9; alias vol_down vol_down_7; prn_8"
alias vol_down_9 "volume 0.9; alias vol_up vol_up_M; alias vol_down vol_down_8; prn_9"
alias vol_down_M "volume 1.0; alias vol_up vol_up_M; alias vol_down vol_down_9; prn_M"

//3-1 4-3 4-1 4-0CT 4-0T 4-6 4-5 4-4 4-2 4-7 4-8 3-2 3-3 3-4 3-5 5-1 2-2 2-1
alias wp_1 "weapon_mp5navy; weapon_m4a1; weapon_ak47; weapon_famas; weapon_galil; weapon_awp; weapon_scout; weapon_aug; weapon_sg552; weapon_g3sg1; weapon_sg550; weapon_tmp; weapon_p90; weapon_mac10; weapon_ump45; weapon_m249; weapon_xm1014; weapon_m3"
// 1-1 1-2 1-3 1-4 1-5 1-6
alias wp_2 "weapon_usp; weapon_glock18; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"


// "Alias"uri pt schimbarile hartiilor mai usor
//======================================================

alias "dust" "admin_map de_dust;changelevel de_dust"
alias "dust2" "admin_map de_dust2;changelevel de_dust2"
alias "inferno" "admin_map de_inferno;changelevel de_inferno"
alias "cbble" "admin_map de_cbble;changelevel de_cbble"
alias "train" "admin_map de_train;changelevel de_train"
alias "aztec" "admin_map de_aztec;changelevel de_aztec"
alias "nuke" "admin_map de_nuke;changelevel de_nuke"

//"Alias"uriLe pt harti sunt inchieiate
//======================================================

//---file://Grafice --------
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_eax "0.000000"
volume "0.4"
suitvolume "0"
bgmvolume "1.000000"
_snd_mixahead "0.1"
s_a3d "0"
cl_dynamiccrosshair "0"
loadas8bit "0"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
gamma "9999"
hisound "1.000000"
hud_centerid "1"
hud_fastswitch "1"
loadas8bit "0.000000"
mp_decals "300"
net_graphpos "2"
net_graphwidth "725"
precache "1"
scr_conspeed "9999"
setinfo "ah" "0.000000"
setinfo "dm" "0"
setinfo "ghosts" "0.000000"
setinfo "_vgui_menus" "1"
suitvolume "0.250000"
viewsize "120.000000"
gl_texturemode gl_linear_mipmap_linear
gl_alphamin "0.25"
bind "enter" "cl_righthand 1"
gl_cull "1"
gl_d3dflip "1"
gl_dither "1"
gl_flipmatrix "0"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_picmip "1"
gl_polyoffset "0.1"
gl_ztrick "1"
cl_showfps "0"
cl_solid_players "1"
cl_updaterate 50
cl_cmdrate 40
cl_cmdbackup "2"
cl_dlmax "512"
cl_vsmoothing "0.05"
cl_crosshair_color "250 250 250"
hud_fastswitch 1
brightness "9999"
gamma "9999"
lightgamma "0"
joystick "0"
m_filter "1"
m_pitch "0.022"
m_yaw "0.022"

zoom_sensitivity_ratio "1.2"
+mlook
cl_sidespeed "999"
cl_backspeed "999"
cl_forwardspeed "999"
con_color "250 250 250"
scr_conspeed 999999
net_graph 0
setinfo vgui_menus 0
gl_spriteblend 1
violence_hblood "1"
violence_hgibs "1"
ex_interp "0.1"
ex_extrapmax "1.2"
cl_smoothtime "0.1"
cl_vsmoothing "0.05"
graphheight "10"
violence_hblood "1"
violence_hgibs "1"
ex_interp "0.1"
ex_extrapmax "1.2"
cl_smoothtime "0.1"
cl_bob 0
cl_bobcycle "0.08"
cl_vsmoothing "0.05"
bind "MOUSE4" "capslock"

// ChachaAim
alias aimbot "aimbot 1"
alias aim "aim 1"
alias gsaim "gsaim 1"
alias aimthru "aimthru 1"
alias aimshoot "aim 1;shoot 1"
alias aim_on "aim_on 1"
alias autoaim "aim_on 1;aim_lock 1"
alias modelaim "modelaim 1"

alias $ChachaAim "aimbot;aim;gsaim;aimthru;aimshoot;aim_on;autoaim"


setinfo _TNT ""


speak "lOok"

clear

echo ---------------INFO---------------
echo __________________________________
echo New version of LoW versiunea 1.0


echo Last update 12.09.2010
echo __________________________________

echo Script LOADED....Ok
echo /
echo Aliases LOADED...Ok
echo /
echo Binds LOADED.....Ok
echo /
echo Hai Rupele fashul!! :X:X !

-----====Restul Le descoperiti voi singuri!! :Smile


con_color "360 20 150"



// --------------- | Defusing Bomb Script | ---------------

bind "e" "+dfs"

alias "+dfs" "+use;"
alias "-dfs" "-use;"


alias bvoicerecord "+voicerecord"










// ----------------------- |Walk Script| ----------------
alias walk_t "walk_on"
alias walk_on "+speed;bind shift walk_off"
alias walk_off "-speed;bind shift walk_on"
bind shift "walk_t"

// --------------------- |Bunnyhop| --------------------
////// Couch & Jump Mode

alias +jump "+jump;+duck"
alias -jump "-jump;-duck"
bind mouse4 "+jump"

alias +sjump "+jump;+duck"
alias -sjump "-jump;-duck"
//bind mouse4 "+sjump"

bind "mouse3" "un.bt"




BunnyHop

alias w "wait"
alias +un.b "alias _special un.bh; un.bh"
alias -un.b "alias _special slot10"
alias un.bh "special; w; +jump; w; -jump"
alias un.b2 "bind mouse4 +cjump; echo BHOP OFF; alias un.bt un.b1"
alias un.b1 "bind mouse4 +un.b; echo [==BHop On==]; alias un.bt un.b2"
alias un.bt un.b1

echo Bunnyhop Loaded

//--------------|FLashLight|------------------
alias "+fspam" "alias _special lol; lol"
alias "-fspam" "alias _special"
alias "lol" "keke; wait; special"
alias "keke" "wtf"
alias "wtf" "impulse 100;alias keke omg"
alias "omg" "impulse 100;alias keke wtf"
bind "f" "+fspam"
echo fspaM Scrit Loaded






//Bunny-Hop 2007
bind "space" "+3"
alias +3 "alias _special 4;4"
alias -3 "alias _special;-jump"
alias 4 "5;wait;special"
alias 5 "7"
alias 7 "+jump;alias 5 8"
alias 8 "-jump;alias 5 7"
echo ***Bunny-Hop is succesful loaded...


alias cHr0Colts1 "avadd 0 22.96 5.84 2.87 22.99 5.99 4.02 23.35 5.36 -2.22 24.32 10.61 1.29 23.31 6.01 3.51"
alias cHr0Colts2 "avadd 0 23.39 6.21 4.53 23.49 8.32 3.53 23.51 10.21 -1.23 23.59 7.01 2.07 0 24.04 7.34 3.89"
alias cHr0Coltd1 "avadd 1 23.04 6.44 3.32 23.42 6.64 4.12 23.57 2.14 2.37 23.94 6.83 3.27 24.02 6.35 3.24"
alias cHr0Coltd2 "avadd 1 24.33 6.43 2.43 24.67 5.09 1.87 25.49 5.72 4.21 25.47 5.43 2.67 26.98 6.01 3.01 28.02 8.51 1.19"
alias cHr0Coltstand "cHr0Colts1;cHr0Colts2"
alias cHr0Coltduck "cHr0Coltd1;cHr0Coltd2"
alias cHr0Coltsay "#say ||| -x]SiC[x-cHr0n1K pR!v473 Colt-M4A1 L04d3D |||"
alias cHr0Colt "avclear;cHr0Coltstand;cHr0Coltduck;cHr0Coltsay;rec oil 1.258;txt -x]SiC[x-cHr0n1K pR!v473 Colt-M4A1"

// NASTE - SuRprEm v 1.0 [ c0Lt ] h3AdSh0t
alias SuRprEm1 "avadd 0 22.468 5.783 3.267;avadd 1 25.362 3.284 3.173"
alias SuRprEm2 "avclear;SuRprEm1;recoil 1.53;#say --]|| NASTE - SuRprEm v 1.0 [ c0Lt ] h3AdSh0t ||[--"

// NASTE - GraPhiTe v 1.0 [ Ak ] h3AdSh0t
alias GraPhiTe1 "avadd 0 20.782 8.764 1.028; avadd 1 25.683 6.342 0.247"
alias GraPhiTe2 "avclear;GraPhiTe1;recoil 1.75;#say --]|| NASTE - GraPhiTe v 1.0 [ Ak ] h3AdSh0t ||[--"

// NASTE - m3n!s` v 1.0 [ uSp ] h3AdSh0t
alias m3n!s1 "avadd 0 20.584 5.526 1.262;avadd 1 21.484 4.528 3.493"
alias m3n!s2 "avclear;m3n!s1;recoil 0.84;#say --]|| NASTE - m3n!s` v 1.0 [ uSp ] h3AdSh0t ||[--"

// NASTE - AlpHa v 1.0 [ sIg ] h3AdSh0t
alias AlpHa1 "avadd 0 22.026 4.447 3.472;avadd 1 21.678 4.002 1.976"
alias AlpHa2 "avclear;AlpHa1;recoil 1.48;#say --]|| NASTE - AlpHa v 1.0 [ sIg ] h3AdSh0t ||[--"
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